As you might recall, platforming is NOT what System Shock 2 does well, so this room took quite a few reloads. One area has me swimming around a watery maze while radiation is pelting me from all sides, while another has giant chomping teeth that present a jumping puzzle. The body of the Many contains some odd rooms from the Rickenbacker, which allows me a few opportunities to refuel and resupply. Time to engage in a bunch of annoying running around inside of an ugly organism that makes navigation a total headache! My escape pod crashed (because of course it did) right into the Many biomass. I think we’re going to finish up System Shock 2 today. You can follow the entire series on the Nostalgia Lane page.) (This is part of my journey playing through System Shock 2.
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